My newest project is a Model-Editor for World of Warcraft. It can edit m2 and skin files. In future it will be able to also read MPQs to load DBCs, BLPs etc. to display the models correctly. But currently the main development work is concentrated on the edit functions.
Some pictures how it has developt:
Mittwoch, 9. Juni 2010
Samstag, 10. April 2010
Dienstag, 30. März 2010
Montag, 29. März 2010
Animation Porting the 3rd
The development of Porting Animations of one model to another as made some progress.
Freitag, 19. März 2010
PyM2 - a Python M2 Scripting Library
Today I'm going to present my PyM2-Lib.
It gives basic access to WoW's Modelfiles, the M2s, in Python.
It currently supports reading and writing of M2s, except Particles, Ribbons and the *.anim files (so eg Character-Models are not yet accessable)
SVN is available at Googlecode
In the SVN you can also find a example script.
It gives basic access to WoW's Modelfiles, the M2s, in Python.
It currently supports reading and writing of M2s, except Particles, Ribbons and the *.anim files (so eg Character-Models are not yet accessable)
SVN is available at Googlecode
In the SVN you can also find a example script.
Freitag, 12. März 2010
Starcraft 2 Blender
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